Collectibles and Enemies Part 2
15 min - Class and Unity Introduction
10 min - Enemy Creation
20 min - C# Scripting and Setup
15 min - Student Application
What Students Learn
What Students Create
A scene in the Game Engine Unity that has moving and thinking enemies present and allows interaction with their environment.
By understanding the ideas behind creating navigation meshes and laying out levels, students can create fun and engaging games. Once our students understand how things need to be laid out, they are ready to take their creations to the next level.
Students who complete this Class will have knowledge of processes in Unity that will prepare them to keep going and creating. They can also take some of the concepts covered to apply in other game engines such as Unreal Engine.