Collectibles and Enemies Part 2

Time to learn about creating enemies in Unity!
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Collectibles and Enemies Part 2

WHEN

Apr 16, 3:00 PM – 4:00 PM
Class

ABOUT

Schedule

15 min - Class and Unity Introduction

10 min - Enemy Creation

20 min - C# Scripting and Setup

15 min - Student Application

What Students Learn

Unity Interface

Script Creation

C# Scripting

Unity Interactions

What Students Create

A scene in the Game Engine Unity that has moving and thinking enemies present and allows interaction with their environment.

Real-World Application

By understanding the ideas behind creating navigation meshes and laying out levels, students can create fun and engaging games. Once our students understand how things need to be laid out, they are ready to take their creations to the next level. 

What's Next?

Students who complete this Class will have knowledge of processes in Unity that will prepare them to keep going and creating. They can also take some of the concepts covered to apply in other game engines such as Unreal Engine. 

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