Sculpting a Fantasy Creature
10 min - Class and Blender Introduction
15 min - Blender Sculpting Overview
10 min - Creature Planning
25 min - Student Application
What Students Learn
Using Dynamic Topography
Character Design Process
What Students Create
A creature that has been designed and build by your student, complete with as many legs, heads, and tails as they want!
Blender is a great program to use when creating models, animations, and effects for a game or movie. By understanding how to sculpt, users can efficiently create all manner of beings, monsters, structures, and anything else they set their mind to. When building a professional portfolio, demonstrating mastery over advanced design concepts can be important and useful so we aim to not only show students how we build, but also why we build.
Students who complete this Class are well equipped to create fantastic and detailed models in Blender and begin assembling a portfolio with such artifacts.