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Sculpting a Fantasy Creature

Let's use Blender to build our own monsters and animals!

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Sculpting a Fantasy Creature
Sculpting a Fantasy Creature


Apr 13, 2021, 3:30 PM – 4:30 PM




10 min - Class and Blender Introduction

15 min - Blender Sculpting Overview

10 min - Creature Planning

25 min - Student Application

What Students Learn

Blender Interface

Using Dynamic Topography

Character Design Process

Meaningful Design

What Students Create

A creature that has been designed and build by your student, complete with as many legs, heads, and tails as they want!

Real-World Application

Blender is a great program to use when creating models, animations, and effects for a game or movie. By understanding how to sculpt, users can efficiently create all manner of beings, monsters, structures, and anything else they set their mind to. When building a professional portfolio, demonstrating mastery over advanced design concepts can be important and useful so we aim to not only show students how we build, but also why we build.

What's Next?

Students who complete this Class are well equipped to create fantastic and detailed models in Blender and begin assembling a portfolio with such artifacts.

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