May 06, 2021, 3:00 PM – 4:00 PM
During this class, we will take a look at the steps necessary to take a creation from a 3D modeling program to a game engine. The programs that we will be using will be Unity and Blender as these two programs work well together. After this class, your student will have the ability to import their own creations into their games and to add a whole new level of customization by doing so!
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